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PlotSquaredSettings allows your players to set flags inside a GUI. Currently the following flags are supported: Missing a flag? Feel free to contact me! PlotSquared is a land and world management plugin. It includes several highly configurable world generators. You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots. PlotSquared Plot Downloading. How to download your plot. Login to your favorite creative server: your.ip.here: Go to your plot. Logo created by Brandonxp. McMMO is an open source plugin for Minecraft multiplayer servers that is currently being developed by nossr50. McMMO allows for an RPG-like experience to exist in the world of Minecraft complete with skill leveling, special abilities, rare loot, brand new mechanics and a more in-depth PvP!

  1. Plotsquared Permissions Wiki
  2. Plotsquared Wiki


PlotSquared is a land and world management plugin. It includes several highly configurable world generators. You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.
Installation Guide Wiki Website Support us on Patreon

  • In built plot downloading + cross server saving and loading.
  • Plot swapping / copying and cross world plot moving.
  • Plot merging, your own plots or between friends
  • Extensive flag system so you can decide what should be protected on a per world, or per plot basis
  • Plot entry notifications / per plot time / weather / music etc with the flag system
  • Add custom roads to existing maps to make them look nicer
  • Configure additional messages however you want
  • Dynamic world border to prevent excessive exploring
  • Mob protection and per plot mob limiting
  • Interactive commands such as plot listing
  • Plot rating, ranking, complexity analysis, and auto clearing calibration
  • Use javascript to add new commands or script simple things like auto merging all plots
  • Plot schematic saving, loading and pasting
  • Per player settings such as plot chat and entry notifications
  • World creation either with multiverse, /plot setup, or manual yml configuration
  • Plot commenting and inboxes
  • World auto trimming which reduces the CPU and disk usage when people explore
  • Pistons and Sand/TNT cannons are properly restricted
  • Per plot redstone settings + plot redstone disablers
  • Restrict the use of WorldEdit to plots only.
  • Chunk processing to safely unload dangerous chunks (also processes WorldEdit commands)
  • Component setting (floor, wall, border, etc.)
  • Section off areas (e.g. an area for donors) with plot clusters, or add plot clusters to vanilla worlds
  • Plot naming (for teleportation)
  • Configurable command confirmation (e.g. for /plot clear)
  • A lot of generators, and settings to choose from

New PlotSquared features since 5.1+
  • 100% Compatibility with PlotSquared version 4
  • Complete rewrite of the flag system
  • Improved tab completion and added tab completion to flags
  • New extensive API allowing you to register custom flags
  • Added new flag lookup commands for each flag
  • Added support for vanilla item and block tags in flags
  • Make golems be included in 'animal-attack' flag
  • Fixed various types of flags not working as intended
  • Added new types of flags such as 'coral-dry'
  • Made all flags interact- and clickable
  • Improved flag database handling
  • Made all flags translatable (80+ custom strings)
  • Improved MySQL Support
  • Replaced current updater with spigot update notifications
  • Improved existing and added new flags
  • Bundled external placeholders into PlotSquared
  • Added ability to customize bundled placeholders
  • Ability to force clear all plots
  • Prevent synchronous chunk loads throughout the plugin. This greatly reduces the impact `/plot auto` has on performance
  • Persistent road generation (continues after server reboot)
  • Added support for Schematic v2 (storing biomes, entities, etc.)
  • Make sure clearing augmented plots with full vanilla terrain does not generate walls
  • Added support for liquid plot borders
  • Added ability to use redstone on server plots
  • Fix retrieval of offline player profiles in 1.15
  • Add an option to have `/plot purge` also clear the purged plots
  • Overhauled plot pasting of merged plots
  • PlotSquared events are now platform agnostic
  • PlotSquared events are now tidier
  • Improved the swapping/moving API
  • Improved plot owner API
  • Added '/plot caps' command to count and display mob and entity caps
  • Overhauled mob and entity cap system matching better
  • Improve the code base internally by removing a bunch of magic values, and increasing code encapsulation
  • Allow trusted users to use `/plot set`
  • Complete rewrite of the wiki
  • Include PAPI placeholders from the expansion
  • Better organisation of the code base
  • Added more API documentation
  • Lots of smelly code cleanup
Reactions:fghfyugh, Lituca, Erry98 and 3 others
Tested Minecraft Versions:
  • 1.7
  • 1.8
  • 1.9
  • 1.10
  • 1.11
  • 1.12
Contributors:
Citymonstret, Empire92, MBon29

{ Chat Wiki Source Dev Builds JavaDocs}
The topworld management plugin!
By Citymonstret& Empire92 & MBon29

Support PlotSquared:
Donation Link

What is PlotSquared?
  • PlotSquared is a land management plugin and world manager which also comes with several highly configurable world generators. (See images below)
  • You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.
Conversion to PlotSquared is automated
  • See here for PlotMe conversion.
  • See here for Plotz conversion.
PlotSquared is not just for creative servers
  • Survival servers: We have a 'town' template included with the plugin, or create your own using /plot setup
  • Skyblock: 'skyblock' template included with the plugin
  • Are you a programmer? Use it to manage minigames. Clear arenas async, and manage plots using the plot cluster API.
  • It's also being used on forge servers such as pixelmon.
Fast, scalable and efficient
  • Async plot clearing is more than 800 times faster than PlotMe, among many other performance improvements
  • Works with hundreds of thousands of plots, or monster 2K x 2K custom terrain plots, with many functions built specifically for mass plot management
  • Plot condensation and world trimming can drastically reduce the size of the world on disk
  • Powerful plot analysis and auto clearing mean you can further remove low quality plots
SupportPlotsquared wiki
  • Support for Bukkit 1.7 - 1.11, Sponge, and Nukkit (MCPE)
  • Support for offline mode servers
  • Community translations for several languages (may be outdated)
Features
  • In built plot downloading + cross server saving and loading + some optional web interfaces
  • Plot swapping / copying and cross world plot moving
  • Plot merging, your own plots or between friends
  • Extensive flag system so you can decide what should be protected on a per world, or per plot basis
  • Plot entry notifications / per plot time / weather / music etc with the flag system
  • Add custom roads to existing maps to make them look nicer
  • Recolor all text easily and configure additional messages however you want
  • Dynamic world border to prevent excessive exploring
  • Mob protection and per plot mob limiting
  • Interactive commands such as plot listing
  • Plot rating, ranking, complexity analysis, and auto clearing calibration
  • Use javascript to add new commands or script simple things like auto merging all plots
  • Plot schematic saving, loading and pasting as well as BO3 exporting
  • Per player settings such as plot chat and entry notifications
  • World creation either with multiverse, /plot setup, or manual yml configuration
  • Command recommendation if you mistype something
  • Plot commenting and inboxes
  • World auto trimming which reduces the CPU and disk usage when people explore
  • Pistons and Sand/TNT cannons are properly restricted
  • Per plot redstone settings + plot redstone disablers
  • Optional fast async worldediting
  • WorldEdit (included)/VoxelSniper (with addon) restricted to plots
  • Chunk processing to safely unload dangerous chunks (also processes WorldEdit commands)
  • Component setting (floor, wall, border)
  • Section off areas (e.g. an area for donors) with plot clusters, or add plot clusters to vanilla worlds
  • Use holograms instead of signs if you want (HoloPlots addon)
  • Four tiers of plot allowance: Owner, Helper, Trusted, Denied
  • Plot naming (for teleportation)
  • Configurable command confirmation (e.g. for /plot clear)
  • Manage islands, skyblock, vanilla worlds, or certain sections of worlds as plots
  • A lot of generators, and settings to choose from
  • Installation (includes conversion)
  • Usage (info about various parts of the plugin)
  • Permissions (Basic permission setup)
  • Commands (List and description of all commands)
Addons
Official addons we created:

  • Plot2Dynmap(Dynmap addon)
  • VoxelSniperRegions(Restrict VoxelSniper)
  • PlotRankup(Plot approval system)
  • PlotUpload (Web interface that supports multiple servers)
  • PlotWebPHP(Web interface that supports plot searching)
  • HoloPlots(Plot holograms)
  • RedstoneClockPreventer2(prevent clocks)
  • CommandBlock (Restrict command blocks to plots)
  • FastAsyncWorldEdit (Async WorldEdit in plots)
  • PlotHider (Make plots invisible)
Official generators:
  • HybridGenerator (This is bundled with PlotSquared.jar and supports plot + road schematics as well as Augmented generation)
  • BiomeGenerator(Natural biomes within plots not a world generator)
  • PlotSquaredSG(Standalone generator not a plot manager)
  • AdvPlots(Non square schematic generation)
  • BasicPlots(Basic generator with 1 plot per chunk)
  • PlotSquaredMG(Large custom terrain gen)
  • IslandPlots(Islands in ocean)
Forks:
  • Chinese version(中国版)
  • SpongeAPI version
Useful plugins (third party):
  • WorldEdit(Edit blocks within your plot)
  • VoxelSniper (Ranged map editing)
  • TerrainControl(Control over augmented plot worlds)
  • ArmorStandTools(Add armor stands in your plot)
  • BuildersUtilities (Miscellaneous features to help with building)
  • PlotsMenu (GUI for plot commands)
  • Umbaska (Skript addon)
Video tutorials:

Other videos:
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Add roads to your world...
  • Roads can be conveniently added to new or existing worlds
  • Supports larger plot sizes than pure schematic generation
  • (here's the template below /plot template import <world> bridge)

In built plot downloading (no setup required)...

  • Just use /plot download
  • Cross server '/plot save', '/plot load' and '/plot schematic paste url:<value>'
  • See addons above for additional web interfaces

Plot merging...

  • Use commands or enable auto merging
  • Merge plots and build with friends

  • Use /plot setup

Combine generators; with or without roads...
  • Generate using any generator you want e.g. Normal terrain, Nether, or even TerrainControl

  • Plot clusters can go anywhere, and can simply be invisible boundaries if you want.

Actually set the plot biome...

Plotsquared Permissions Wiki

Notifications/Per plot time + weather...

  • Default generator bundled with PlotSquared
  • Percentage control over plot components and blocks

Any plot shape...

Plotsquared Wiki


Want a feature added? Suggest it in the discussion section!